#define BOOL unsigned char #define OCTET unsigned char #define ULONG unsigned long #define SPR 0 #define PCX 1 #define MASK_ON 1 #define MASK_OFF 0 #define FAUX 0 #define VRAI 1 #define LIBRE 0 #define OCCUPE 1 #define PAGE0 0 #define PAGE1 1 #define LG_BOB 7 #define HT_BOB 11 #define LIMITE_X_ECRAN 320 #define LIMITE_Y_ECRAN 400 #define OFF 0 #define ON 1 #define SAISIE_OFF 0 #define SAISIE_ON 1 OCTET Lire_Page (void); void Activer_Ecran (void); void Desactiver_Ecran (void); void Afficher_Page (OCTET); void Afficher_Point (OCTET,short,short,OCTET); OCTET Lire_Point (OCTET,short,short); void Tracer_Droite (OCTET,short,short,short,short,OCTET); void Tracer_Carre_Plein (OCTET,short,short,short,short,OCTET); void Tracer_Rectangle (OCTET,short,short,short,short,OCTET); void Cls (OCTET,OCTET); void Lire_Palette (char*); BOOL Lire_Image_Pcx (char*,OCTET,short,short,OCTET, short,short,short,short); BOOL Creer_Bob (short,short,short); BOOL Lire_Bob (short,OCTET,short,short); BOOL Afficher_Bob (OCTET,short,short,short,OCTET); BOOL Detruire_Bob (short); void Afficher_Nombre (OCTET,OCTET,OCTET,ULONG,short,short,OCTET); void Definir_Bobs (void); void Supprimer_Bobs (void);